A Bit About the Splash Screen…

…from a post on Touch Arcade…
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Quote:
Originally Posted by GaiaIllusion View Post
I just noticed that the loading screen changes based on your time. o_o
It was sooo cool lol.

I know it’s a simple little detail, but just to put it into a weird bit of context… the first game I ever worked on was a game called Seaman, for the Sega Dreamcast. One of the most charming things about it was that Leonard Nimoy’s voice over narration over the title screen changed depending on how long it had been since you last played, what time it was, blah blah blah – there were a lot of variables at play, and I scripted a good chunk of that whole system, as my first game-industry job.

Yoot (Seaman’s designer) described the game in this way – usually, when you play a game, you’re watching it. You look at the game. With Seaman, he wanted the game to look back at you, and let you know it was watching you!

So, when we’d been tossing names for the new endeavor around, one of the names that came up (of course) was Self Aware Games. This struck me as particularly fitting, ’cause of the whole Seaman thing. The “Monolith” as we’ve come to call it, is basically the back of the iPhone (the back-light glow around the border is the light casting off the screen that’s facing the other way), but it’s staring out at you. Reminded me a lot of the concept of the game watching you. So having the title screen switch with the time was just a little nod at that. The game, to a very, very limited degree… is Self Aware.


seppo

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